The China Mail - Four giants: The major players in video game industry

USD -
AED 3.672504
AFN 64.000368
ALL 82.087167
AMD 368.450607
ANG 1.790403
AOA 918.000367
ARS 1428.330353
AUD 1.418842
AWG 1.801525
AZN 1.70397
BAM 1.689603
BBD 2.013822
BDT 122.983888
BGN 1.69088
BHD 0.37683
BIF 2970.152477
BMD 1
BND 1.283746
BOB 6.909421
BRL 5.061504
BSD 0.99987
BTN 95.052482
BWP 13.460326
BYN 2.766446
BYR 19600
BZD 2.010971
CAD 1.39945
CDF 2295.000362
CHF 0.796927
CLF 0.022916
CLP 904.902596
CNY 6.771504
CNH 6.76346
COP 3492.894475
CRC 454.839964
CUC 1
CUP 26.5
CVE 95.257224
CZK 20.874704
DJF 178.057103
DKK 6.461104
DOP 58.710207
DZD 133.120816
EGP 51.846573
ERN 15
ETB 157.556391
EUR 0.863904
FJD 2.215904
FKP 0.745521
GBP 0.745768
GEL 2.65504
GGP 0.745521
GHS 11.098441
GIP 0.745521
GMD 73.000355
GNF 8759.016889
GTQ 7.622133
GYD 209.191828
HKD 7.83605
HNL 26.736642
HRK 6.513804
HTG 130.733014
HUF 304.250388
IDR 17779.3
ILS 2.92082
IMP 0.745521
INR 95.110504
IQD 1309.835428
IRR 1375877.503816
ISK 124.650386
JEP 0.745521
JMD 158.489914
JOD 0.70904
JPY 160.22904
KES 129.480368
KGS 87.450384
KHR 4017.105093
KMF 426.00035
KPW 900.00035
KRW 1518.230383
KWD 0.30848
KYD 0.833312
KZT 488.937843
LAK 22017.191482
LBP 89543.518639
LKR 335.207982
LRD 181.97918
LSL 16.286467
LTL 2.95274
LVL 0.60489
LYD 6.372943
MAD 9.260766
MDL 17.462745
MGA 4172.605935
MKD 53.254719
MMK 2099.254457
MNT 3578.100965
MOP 8.070062
MRU 39.65617
MUR 47.250378
MVR 15.460378
MWK 1733.834392
MXN 17.222904
MYR 4.057604
MZN 63.903729
NAD 16.286467
NGN 1360.503725
NIO 36.793227
NOK 9.513504
NPR 152.084143
NZD 1.714972
OMR 0.384251
PAB 0.99987
PEN 3.400458
PGK 4.378213
PHP 60.771038
PKR 278.191957
PLN 3.66995
PYG 6122.413719
QAR 3.65522
RON 4.526104
RSD 101.386549
RUB 72.4589
RWF 1468.359898
SAR 3.753804
SBD 8.045573
SCR 14.065224
SDG 600.503676
SEK 9.47869
SGD 1.284504
SHP 0.746601
SLE 24.650371
SLL 20969.503664
SOS 571.465595
SRD 37.509504
STD 20697.981008
STN 21.165392
SVC 8.74865
SYP 110.532098
SZL 16.273163
THB 32.873038
TJS 9.318906
TMT 3.51
TND 2.933437
TOP 2.40776
TRY 46.232504
TTD 6.791931
TWD 31.621504
TZS 2624.681439
UAH 44.803507
UGX 3749.298086
UYU 40.387024
UZS 11975.292644
VES 581.95784
VND 26310
VUV 119.415431
WST 2.743477
XAF 566.677033
XAG 0.014699
XAU 0.000237
XCD 2.70255
XCG 1.801996
XDR 0.704764
XOF 566.677033
XPF 103.027947
YER 238.603589
ZAR 16.313845
ZMK 9001.203584
ZMW 17.467928
ZWL 321.999592
  • RBGPF

    0.0000

    60.72

    0%

  • NGG

    0.3200

    81.84

    +0.39%

  • VOD

    0.2700

    15.53

    +1.74%

  • BCE

    0.0200

    24.59

    +0.08%

  • RELX

    0.6300

    33.74

    +1.87%

  • RIO

    1.7100

    105.35

    +1.62%

  • BCC

    0.4800

    71.14

    +0.67%

  • CMSC

    -0.0200

    22.33

    -0.09%

  • RYCEF

    0.4600

    17.5

    +2.63%

  • JRI

    -0.0300

    12.8

    -0.23%

  • CMSD

    -0.0400

    22.26

    -0.18%

  • BTI

    0.9300

    62.32

    +1.49%

  • GSK

    0.1800

    53.04

    +0.34%

  • AZN

    -3.5300

    178.75

    -1.97%

  • BP

    0.1000

    42.78

    +0.23%

Four giants: The major players in video game industry
Four giants: The major players in video game industry

Four giants: The major players in video game industry

The global video game industry has undergone a series of blockbuster takeovers, most recently Sony's acquisition of Bungie and Microsoft's move for Activision.

Text size:

The consolidation has left four major players still standing in an industry estimated to be worth $300 billion.

- Tencent: Global number one -

China-based Tencent is the biggest player left in the market in terms of revenue.

It is a huge player in the Asia market and has been investing in game studios outside its home country.

The firm owns Riot Games, maker of battle royale hit "League of Legends", and has stakes in French game star Ubisoft and Activision.

It also acquired the Finnish studio Supercell ("Clash of Clans", "Clash Royale", "Brawl Stars") in 2016 for $8.6 billion -- a record at the time.

- Sony: PlayStation supremo -

Japanese consumer electronics colossus Sony has sold more than 500 million copies of its PlayStation since 1994.

Through a subsidiary it controls a host of studios -- including Insomniac and Housemarque -- that have developed exclusive titles for its machines such as the "Spider-Man" saga.

The acquisition announced on Monday of Bungie for $3.6 billion will strengthen its games portfolio, adding "Halo" and Destiny" to the list.

Sony also has invested in Epic Games, the company behind "Fortnite".

- Microsoft: New big spender -

The American behemoth was behind the biggest acquisition in the history of the sector last month with the purchase of Activision Blizzard for $69 billion.

The deal puts into its hands on major titles such as "Call of Duty", "World of Warcraft" and "Diablo".

The group behind the Xbox consoles already has control of major games titles like "Minecraft", "Elder Scrolls" and "Fallout" thanks to earlier acquisitions.

And it is now setting its sights on becoming the "Netflix of video games" with its Game Pass online platform that allows users to download games or play them via the cloud.

- Nintendo: In-house games -

With its reliance on self-made sagas such as "Mario", "Zelda" or "Pokemon", Nintendo stands out from its competitors by staying away from the frenzy of acquisitions in the sector.

The March 2020 release of its game "Animal Crossing: New Horizons" became a social phenomenon, as the Covid-19 pandemic sparked a worldwide shift to indoor lifestyles.

It sold a record 28.8 million Switch gaming units in its last financial year.

- The independents -

Several leading publishers have so far stayed out of the hands of the giants, but could become targets in the near future.

American maker Take-Two is a heavyweight in its own right, its stable filled with popular games including "Grand Theft Auto", "NBA 2K" and "Red Dead Redemption".

And it has itself played the acquisition game, spending $12.7 billion to acquire mobile game developer Zynga, creator of the farming simulation "FarmVille".

North Carolina-based Epic Games saw its valuation rise to nearly $29 billion last year after a round of funding from investors including Sony.

Electronic Arts had a turnover of $5.6 billion last year and also has a portfolio of very popular licences such as "FIFA", "Battlefield" and "The Sims".

French firm Ubisoft ("Assassin's Creed", "Far Cry") is valued at roughly six billion euros and is also a major player in the sector.

E.Lau--ThChM